Cool Kinect stuff

HS Hans Speijer Public Seen by 366

I participated to a kinect hackaton in 2014. I am posting some things we came across in our research.


Hans Speijer Sun 15 Jan 2017 7:09AM

Kinect fireballs for hands



Hans Speijer Sun 15 Jan 2017 7:12AM


Hans Speijer Sun 15 Jan 2017 7:15AM


ROZIER FABRICE Mon 16 Jan 2017 11:09AM

Yes, really coooooooool !!!


Hans Speijer Wed 25 Jan 2017 5:38PM

Kinect + Processing Kinect1 vs Kinect 2


Hans Speijer Thu 26 Jan 2017 5:20AM

It's funny, all the kinect stuff was around 2012 and later at 2014 for kinect v2. It is almost retro now..


Adrian Godwin Thu 26 Jan 2017 11:28AM

Yes, the rush of interest quickly passed. I think it was because 'everybody was using it' and it also wasn't very reliable - many artists used the skeleton-following algorithms and they weren't robust enough for a performance.

I'm looking at using some now for a project but I'm not going to use the higher level processing , just the depth information. It's noticeable that the V motion makes a body shape from the depth outline rather than the built-in software. It's possible he then watches that shape and moves it to change the sounds rather than relying only on the algorithms and his movements. There are coloured patches that he reaches for : pointless unless he's actively using the display.